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Exporting blendshapes to an .fbx from maya

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alright so I'm using Maya 2015 and i've got an animations completed blendshapes are working correctly in my scene file and all that. BUT when i export my asset to an FBX when i open the exported file it does not show my blendshape animations exported with the mesh (the character is supposed to be talking with blendshapes). I have all the correct boxes checked on the export menu for deformers but they still don't get exported. What am I doing wrong?

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