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Exporting blendshapes to an .fbx from maya

alright so I'm using Maya 2015 and i've got an animations completed blendshapes are working correctly in my scene file and all that. BUT when i export my asset to an FBX when i open the exported file it does not show my blendshape animations exported with the mesh (the character is supposed to be talking with blendshapes). I have all the correct boxes checked on the export menu for deformers but they still don't get exported. What am I doing wrong?

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