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Joint has a bone length of zero

so one of my assets is freaking the hell out for reasons unknown when imported into unity. I've gone back and re-baked, re-exported, checked the original rig file, nothing. the other hand is built the same exact way so yea. this is rage inducing and causing this explosion of goemetry...![alt text][1] [1]: /storage/temp/26083-wtf.png

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